New Story

Endwalker brings the tale of Hydaelyn and Zodiark to a conclusion eons in the making. To unravel its mysteries and conquer its challenges will be no common feat. May these records of key figures, looming adversaries, and lands yet untraveled serve you well.

Endwalker

Yet shadowed by their triumph in the First, the Warrior of Light and Scions of the Seventh Dawn are home at last. An even greater calamity than refulgent oblivion has been building in their absence, however─a second advent of the Final Days. Should all despair, the myriad conflicts that now ravage the land cannot but foretoken an end to life in the Source.

Our tale─of a star, and of its souls─will see the Warrior of Light sail north to Sharlayan and east to Thavnair, forge a path to the heart of the Garlean Empire, and ascend to the heavens to set foot upon the very moon itself. FINAL FANTASY XIV's first grand saga approaches its highly anticipated conclusion!

The Story So Far

Key Characters

  • Thancred

  • Y'shtola

  • Urianger

  • Alphinaud

  • Alisaie

  • G'raha Tia

  • Tataru

  • Krile

  • Estinien

  • Zenos

  • Lady of the Light

  • Thancred

    Thancred is an Archon in the Scions of the Seventh Dawn who specializes in survival and subterfuge. Espionage missions have taken him deep within Garlean territory, where he acquired the techniques of the gunbreaker─skills he was forced to master when a twist of fate saw him thrust into the role of protector.

  • Y'shtola

    Well versed in arcane and ancient wisdom, Y'shtola's pragmatism is matched only by her thirst for knowledge. Her relentless studies have revealed the edges of a greater truth, and only time will tell where this new perspective will lead her.

  • Urianger

    An Elezen student of prophecy known for his cryptic utterances, Urianger is considered one of the Scions' most erudite Archons. He stands resolute even in the face of world-ending calamity, drawing strength from the memory and example of his mentor, Master Louisoix.

  • Alphinaud

    A member of the Scions of the Seventh Dawn, he and his sister were the youngest individuals in history to be accepted into the Studium, Sharlayan’s premier academic institution. Leaving his homeland with grand dreams of delivering the world from destruction, a long road of hard experience and personal growth has brought him full circle as he prepares to return to the land of his birth.

  • Alisaie

    A woman of action whose dynamic approach is in stark contrast to that of her more diplomatic twin brother, Alphinaud. She helped achieve the impossible in devising a cure for the tempered, but the trials ahead will test the limits of even her tenacious spirit.

  • G'raha Tia

    A newly added member of the Scions of the Seventh Dawn, G'raha Tia possesses a profound understanding of the Allagan civilization and a stubborn drive to defy fate's design. As such, he is a stalwart ally in the battle to deliver a brighter tomorrow.

  • Tataru

    Not only does this diligent Lalafell single-handedly carry out the clerical duties of the Scions of the Seventh Dawn, she is also responsible for their finances, often dabbling in the various trade professions herself in order to save a few coins. Though unsuited to battle, her administrative support is what allows the other members of the organization to operate at full effectiveness in the field.

  • Krile

    This steadfast member of the Scions of the Seventh Dawn possesses the Echo, her gift manifesting as the ability to sense the intent of others. Krile also belongs to the Students of Baldesion, and is the adopted granddaughter of Galuf, the institution's late founder. In choosing to safeguard the world from peril, it is his legacy that she seeks to uphold.

  • Estinien

    Once heralded as Ishgard's foremost dragonslayer, Estinien disappeared from the world's stage following the denouement of the Dragonsong War. With an even greater threat now brewing on the horizon, the erstwhile Azure Dragoon has returned, lance in hand, to fight at the side of the Scions.

  • Zenos

    Zenos took his own life after falling to the hero of Ala Mhigo's liberation, but even death proved unable to claim his unquenchable soul. He has since arisen, slaying his father, Emperor Varis, and reducing the capital city of Garlemald to ruin in single-minded pursuit of his heart's one and only desire.

  • Lady of the Light

    This mysterious figure appeared before the Warrior of Light on the shores of Silvertear Lake, bringing with her a warning of impending darkness. Something in her voice as she delivered her portentous message seemed hauntingly familiar...

Toward New Horizons

New Cities

  • Old Sharlayan

    Ensconced in a lonely northern archipelago and ever blessed by the wise auspices of Thaliak, the gleaming white edifices of this city stand at the center of Sharlayan society. First among many dedicated to the pursuit of knowledge and scientific advancement is the Studium, the world's most prestigious place of learning.

  • Radz-at-Han

    This bustling city on the Near Eastern isle of Thavnair is renowned as a prosperous trading hub and the birthplace of alchemy. Over the course of its storied history, it has produced countless influential figures and ingenious creations that have since made their ways to distant shores.
    Perched atop a massive pillar of rock, its ornate buildings boast vibrant hues rivaled only by those of its locally produced textiles.

New Areas

  • Labyrinthos

    Deep below the streets of Old Sharlayan lies a vast subterranean environment created as a repository for tomes and treatises on every subject imaginable, gathered from all corners of the world. To protect the priceless and irreplaceable, the climate of Labyrinthos is aetherically regulated.

  • Garlemald

    Despite being situated on the frozen plains of northern Ilsabard, the imperial capital overcame the natural disadvantages of its location─and many a further obstacle facing the Empire─with the power of magitek. The rise of this burgeoning industry spurred rapid urban development in recent decades─until the sprawling metropolis was brought to its knees by civil war. Now, the once-proud jewel of the Empire is a sea of desolation.

  • Thavnair

    In the Bounty's southeastern waters lies the isle of Thavnair, where tropical coastline soon gives way to dense rainforest─though the intense heat and sweltering humidity remain much the same. The region is known as a rich source of the magically infused stone giantsgall, and the distinctive violet glow from its rocky outcrops lingers in the memories of visitors long after they depart its shores.

Mare Lamentorum

Though its name may conjure images of the briny deep, this region of the moon is awash with naught but arid basalt. It is far from devoid of interest, however, as the origin and purpose of the apparently artificial structures spotted on its surface have yet to be ascertained.

New Tribes

Arkasodara

Like the other Matanga peoples, the Arkasodara resemble the great marid both in appearance and brawn. They are indigenous to the isle of Thavnair, and founded the city-state of Radz-at-Han together with Au Ra and Hyur migrants. Their bulky frames belie their deftness of hand, and their thirst for knowledge has led many to pursue mastery of the alchemic arts.

Loporrits

Eorzean myth tells of a curious wanderer known as Namingway, descended from an unknown people that traveled to the realm from the moon. The Loporrits appear to have much in common with that being of legend, though questions regarding their current whereabouts─and much else besides─remain unanswered.

New Threats

Anima

Encased in an otherworldly carapace and bound with thick chain, this abomination is agony made flesh. Within its hollow eyes burns a baleful light, as its jagged maw hangs wide, belching forth searing flame.

The Magus Sisters

A trinity of gods long revered by the people of Thavnair. Cinduruva, the eldest, is said to be the bearer of wisdom, Sanduruva that of prosperity, and Minduruva, the youngest, ingenuity.

New Jobs

The addition of the brand-new jobs sage and reaper is accompanied by updates to the battle system, including new actions for existing jobs and a raised level cap.

Changes to the Battle System

The arrival of new jobs and a raised level cap breathe new life into the battle system. Fresh gameplay elements and new actions for existing jobs allow you to experience the thrill of combat as never before.

New Challenges

As the stakes rise higher and higher, adventurers face peril at every turn. Prepare for adversity throughout a host of challenging new dungeons, raids, and more. Those in search of relaxation between bouts of intense combat can find solace in their very own Island Sanctuary!

New Alliance Raid

Myths of the Realm

New Alliance Raid

Myths of the Realm

Since time immemorial, a pantheon of gods known as the Twelve has presided over the land of Eorzea. Faith in these divine beings permeates all facets of life, and its influence is present in the practice of every craft, the heritage of each clan, and the customs of villages and nations across the realm. Now, the quest begins to discover how their tale began─and perhaps how it shall end.

New High-end Raid

Pandæmonium

New High-end Raid

Pandæmonium

Far beneath the ground upon which mortals tread, steeped in darkness deep as starless night, ancient power lies dormant. Too hungry, too brutal, too monstrous─what cannot be controlled must be contained, here, in Pandæmonium. Dare you make the descent?

New Dungeons

New Dungeons

Journey into perilous territory with your companions by your side, and test your resolve against fearsome foes! You will need both courage and cunning if you are to avert the coming of the end.

New Small-scale PvP Content

New Small-scale PvP Content

The perfect introduction to PvP, this brand-new content brings the opportunity for casual players to participate in heart-pounding battles without role restrictions—for plentiful new rewards. Jump right in and join the fray!

Island Sanctuary

Island Sanctuary

After a hard day's adventuring, come and relax in your own personal paradise, where you may let your minions roam free and while away the hours to your heart's content.

Treasure Hunt

The Excitatron 6000

Treasure Hunt

The Excitatron 6000

After countless years of research, it was determined that 89.7% of mankind craves worldly delights and the thrill of battle, and is prone to an irrational penchant for leaving its fate to chance. Naturally, it will be no mean feat to please such fickle beings, but the Loporrits are ever eager to astonish and amaze. You may rest assured that this attraction is to die for!

New Systems

The long-awaited male Viera playable race is only one of many exciting additions and upgrades that will enhance your upcoming adventures.

New Playable Race

Male Viera

New Playable Race

Male Viera

Of tall stature and slender frame, the Viera's physical appearance is strikingly similar to that of the Hyur and Elezen, save for their distinctive long ears. Adhering to a strict code known as the Green Word, they are prohibited from contact with the outside world under threat of exile. Their society is purely matriarchal, and males of age are seldom, if ever, found within the bounds of any village. They instead serve as protectors of the wood from the shadows, that no evil may ever encroach on their sacred lands.

Data Center Travel System

Data Center Travel System

For the first time ever, adventurers will be able to visit Worlds on other data centers, and form parties and enter duties with friends!

New Housing District: Empyreum

New Housing District: Empyreum

Following the successful restoration of the Firmament, a new housing district has been constructed in Ishgard, its name evoking the zenith of the heavens, a realm of untold radiance. In recognition of their role in ending the Dragonsong War, adventurers from far and wide are invited to take up residence and bask in the city-state's newfound glory.

New Trust Ally: Estinien Wyrmblood

New Trust Ally: Estinien Wyrmblood

The formidable dragoon joins the ranks of the Scions, and can now be added to your Trust parties as you play through the main scenario.

Additional Updates

  • Increased Level Cap

    The level cap will be raised to 90 with the release of Endwalker. With this will come new actions for classes and jobs—as well as new foes on which to hone your skills.

  • New Gear and Crafting Recipes

    With new adventures come new opportunities, so expect a plethora of new recipes to craft and resources for the taking.

  • A New Data Center: Oceania

    A new data center to provide the Oceanian community with the best possible playing experience, including improved latency.